PROJECTILE_SELF
Triggers when projectile is spawned and targets at your own player
Syntax
PROJECTILE_SELF projectileID
projectileID - ProjectileID1,ProjectileID2, ..., ProjectileIDN
Examples
PROJECTILE_SELF 2948
PROJECTILE_SELF 2948,2949,2950
Notes
- To find projectileIDs, you can use kittykeys debug tab or dev tools