PROJECTILE_SELF

Triggers when projectile is spawned and targets at your own player

Syntax

PROJECTILE_SELF projectileID 

projectileID - ProjectileID1,ProjectileID2, ..., ProjectileIDN

Examples

PROJECTILE_SELF 2948
PROJECTILE_SELF 2948,2949,2950

Notes

  • To find projectileIDs, you can use kittykeys debug tab or dev tools

Demos