OBJECT_DESPAWN
Triggers when object despawns
Syntax
OBJECT_DESPAWN object
object - ObjectName1/ObjectID1,ObjectName2/ObjectID2, ..., ObjectNameN/ObjectIDN
Examples
OBJECT_DESPAWN 9036,9033
OBJECT_DESPAWN bank_booth
Notes
- To find objectIDs, you can use kittykeys debug tab or dev tools
- Objects include game objects, wall objects, ground objects and decorative objects