MOVE_TARGET

Moves relatively towards/away player’s target current location

Syntax

MOVE_TARGET x y [accuracy] 

x - Number of tiles away from target x-axis, can be negative
y - Number of tiles away from target y-axis, can be negative
accuracy - Determines how accurately x/y point should be clicked - unit is tiles, higher number means less accurate

Examples

MOVE_TARGET 5 1
MOVE_TARGET -5 -5 2

Notes

Demos