MOVE

Moves relatively to your own player’s current location

Syntax

MOVE x y [accuracy] 

x - Number of tiles in x-axis, can be negative
y - Number of tiles in y-axis, can be negative
accuracy - Determines how accurately x/y point should be clicked - unit is tiles, higher number means less accurate

Examples

MOVE 5 1
MOVE -5 -5 2

Notes

  • MOVE 0 1 = North
  • MOVE -1 0 = West
  • MOVE 1 0 = East
  • MOVE 0 -1 = South
  • MOVE -1 1 = North-west
  • MOVE 1 1 = North-east
  • MOVE -1 -1 = South-west
  • MOVE 1 -1 = South-east

Demos